Skip to content
Home, Siege Home: A LitRPG/GameLit Novel (The Good Guys Book 6) poster

Home, Siege Home: A LitRPG/GameLit Novel (The Good Guys Book 6...

Montana Coggeshall is feeling the squeeze — and not just because of his new leather pants from the goddess Eona. His little safeholding in the ruthless world of Vuldranni is under siege. On both sides.At the front is Lord Caticorix, a grade-A Imperial flunkey if there ever was one. He’s clearly ridiculous, but the army he brought with him might not be. Plus they’re bent on blocking Coggeshall from getting any food or supplies from the outside world.And at the back are the ursus, the larger-than-life bear people who’ve traditionally called this valley home. They’re none too pleased with Montana for taking in a few ursus refugees, and would like the 400-lb Goldilocks and her followers out of their house now, thankyouverymuch.Battles are brewing, and the entire town is being held hostage. And despite all his strength and ability, Montana needs to do some serious training to get Coggeshall out of this. There are actual stakes this time — children could starve, his friends have gone missing — and Montana’s not sure he has what it takes to save everyone.This video game world is starting to feel way too much like reality.

About the Author

Eric Ugland ran away from Seattle to join the circus. And then he came to his senses, and moved to Manhattan. Now hes a novelist in Los Angeles. Dont worry, it doesnt make sense to him either.

Find it on

Amazon

Reviews

No videos available yet.

News

No news articles linked to this title yet.

Bottom star pattern decoration

Home, Siege Home: A LitRPG/GameLit Novel (The Good Guys Book 6) Ratings

Overall

Overall rating of the media

0.0 0 ratings

Atmosphere

How immersive and tense is the atmosphere

0.0 0 ratings

Gore

Level and quality of gore/violence

0.0 0 ratings

Story

Quality of the storyline and plot

0.0 0 ratings

Writing

Quality of the written content

0.0 0 ratings

Character Development

Depth and growth of characters

0.0 0 ratings

Pacing

Flow and timing of the narrative

0.0 0 ratings