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A Ritual of Blood (The Curse of Victory)

In its prime, the Sovereign Kingdom of Cruinthe was known as the foremost military power in the world, eclipsing the might of the Elven Empire of the High Born, the Zetegnean Empire, Helmistan, and all four Southern Kingdoms of Humanity combined. For over a thousand years, Cruinthe has been one of the most prominent powers in the world. The Cruinthian Military has never tasted defeat. Princess Superior Melissa Justea is the monarch of the Sovereign Kingdom of Cruinthe during one of its most defining time periods: The Decade of Strife, a terrible, ten-year long war against the forces of the Hells itself. The leader of her enemy, Cuel Squa’al Ta’al, was the most feared being in the world, and she crushed him and his armies of undead. But after just a year of peace, unrest begins again. Centuries later, Krim Alstan has just graduated from the Knights Program at Settrak Training Center, located in the Sorath Province of the Sovereign Kingdom of Cruinthe. At the top of his class, he is recommended for dangerous service and receives his first assignment under Moris d’Ailignmort, an enigmatic sorcerer who hides his visage beneath a metal mask. Krim’s friend, Vaskra, a young Skaldi, is a member of the 4th Courier Battalion of the Cruinthian Military. The lizard man was born and raised in the Cruinthian capitol city of Fordeth. Patriotic and educated, Vaskra is a rarity among his kind, as the Skaldi are natural born warriors. Despite his wishes, he finds himself involved in a new and deadly conflict. Whenever Cruinthe finds itself at peace, war is never far behind…

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