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The Dark Tower III: The Waste Lands

The third volume in the #1 nationally bestselling Dark Tower Series, involving the enigmatic Roland (the last gunfighter) and his ongoing quest for the Dark Tower, is “Stephen King at his best” (School Library Journal).Several months have passed since The Drawing of the Three, and in The Waste Lands, Roland’s two new tet-mates have become trained gunslingers. Eddie Dean has given up heroin, and Odetta’s two selves have joined, becoming the stronger and more balanced personality of Susannah Dean. But Roland altered ka by saving the life of Jake Chambers, a boy who—in Roland’s world—has already died. Now Roland and Jake exist in different worlds, but they are joined by the same madness: the paradox of double memories. Roland, Susannah, and Eddie must draw Jake into Mid-World and then follow the Path of the Beam all the way to the Dark Tower. There are new evils…new dangers to threaten Roland’s little band in the devastated city of Lud and the surrounding wastelands, as well as horrific confrontations with Blaine the Mono, the piratical Gasher, and the frightening Tick-Tock Man. The Dark Tower Series continues to show Stephen King as a master of his craft. What lands, what peoples has he visited that are so unreachable to us except in the pages of his incredible books? Now Roland’s strange odyssey continues. The Waste Lands follows The Gunslinger and The Drawing of the Three as the third volume in what may be the most extraordinary and imaginative cycle of tales in the English language.

From Publishers Weekly

King's third volume on Roland the gunfighter's search for the Dark Tower offers charming bits of whimsy, some splendidly tense moments and one rip-roaring horror scene. At times, however, it is pretentious and the direction of the sprawling plot uncertain. Roland has two companions on his quest for the tower at the portal of all the worldsp. 53 : Susannah Dean and Eddie Dean, who entered his world from New York City of 1963 and 1987, respectively. When the three track down the den of a 70-foot-tall cyborg bear, they are pointed down a path leading to the Tower. But Roland is slowly going mad, a fact that seems linked to his past experiences with Jake Chambers, a boy who died twicestet ital in the first book of the series. Jake reappears here, displaying great resilience in crossing over from 1977 New York City to join Roland & Co. (As Susannah notes, "This time-travel business is some confusing shit.") They press on, plumbing the depths of a children's book that tells a profound and ancient tale. Unfortunately, the questers don't reach the Tower; in fact, they're caught in a cliff-hanger ending--King says, he'll write volume four if we want it. Illustrations not seen by PW. 1.5 million first printing; $400,000 ad/promo; BOMC and QPB selections. Copyright 1991 Reed Business Information, Inc.

From School Library Journal

YA-- The third installment in the offbeat fantasy saga involving the enigmatic Roland (the last gunfighter) and his quest for the Dark Tower. While the story (inspired by Robert Browning's narrative poem ``Childe Roland to the Dark Tower Came'') is entertaining, what really makes it outstanding are King's unique, multifaceted characters. This is Stephen King at his best.Copyright 1992 Reed Business Information, Inc.

From Library Journal

King's (Pet Sematary, Audio Reviews, LJ 11/1/98) fantastical and allegorical "Dark Tower" series commenced in 1982 with the publication of The Gunslinger. Subsequent volumes have appeared about every five years thereafter. The Gunslinger introduces protagonist Roland as he pursues the Man in Black through bleak and tired landscapes in a world that has "moved on." Roland believes that the Man in Black knows and can be made to reveal the secrets of the Dark Tower, which is the ultimate goal of Roland's quest. The Waste Lands sees Roland and his fellow travelers continuing the quest for the Dark Tower. They journey through imaginative landscapes, over astounding obstacles, and meet with and confront a unique and fully drawn cast of characters, both human and nonhuman. Reader Frank Muller gives voice to the characters with a thoroughly engaging precision, accuracy, and great humanity and with an edge that drives the story onward and seems to amplify King's skill as an author. Highly recommended for all fiction collections.?Kristen L. Smith, Loras Coll. Lib., Dubuque, IACopyright 1998 Reed Business Information, Inc.

From Kirkus Reviews

Chapter three of King's epic alternate-world saga (1988, 1989) finds Roland the Gunslinger and his sidekicks continuing their quest for the Dark Tower--and the Maine master keyboarding some of his least restrained writing in years, great sagging storm clouds of padded prose that only occasionally thunder or brighten with lightning inspiration. The storyline by now is so complex that King opens with a four-page ``Argument'' summing up past action and tracing ties between major characters. The Argument for volume four won't be much longer, since relatively little happens here: Roland trains Eddie Dean and Susannah Walker, previously brought by him from Manhattan to his blighted world, in the arts of gunslinging--soon used to slay a giant mechanical bear named Shardik; Jake, the boy whom Roland let die in volume one, reappears as a Gotham schoolkid who makes his way through a haunted house into Roland's world; the band of four encounter a town of old folks, then a wasted city where Jake is kidnapped by degenerates, then rescued; Roland and company take a ride toward the Dark Tower on a train operated by an insane computer enamored of riddles. In a note, King admits that ``finding the doors to Roland's world has never been easy for me.'' The strain is evident, with the volume seemingly jerry-built on borrowings (the hoary haunted house; the mad computer, echoing Hal of 2001; the wasted city and its criminal denizens, shades of Escape from New York) and overblown character conflicts (can Eddie summon the courage to cross the swaying bridge?). Still, some of the action cooks up shivery suspense, and Roland's anticipated duel of riddles with the homicidal computer promises a swift start to the next volume. Hopefully it won't take any more slack interlude volumes for Roland to reach the Dark Tower. Meanwhile, though confirmed series fans might at least tolerate this chapter (and buy up its 1.5 million first printing--on-sale Dec. 2), the generic King fan will enjoy far more the upcoming Needful Things (p. 813).(Book-of-the- Month Split Dual Selection for January) -- Copyright ©1991, Kirkus Associates, LP. All rights reserved.

rip-roaring. (Publishers Weekly)

The reigning King of American popular literature. (Los Angeles Daily News) Enjoyable…whets the appetite for more. (Bangor Daily News) Splendidly tense

Excerpt. © Reprinted by permission. All rights reserved.

38 JAKE HAD NO CLEAR memory of the time which followed, and that was probably merciful. He had left his world over a year before nine hundred people would commit suicide together in a small South American country called Guyana, but he knew about the periodic death-rushes of the lemmings, and what was happening in the disintegrating undercity of the Grays was like that. There were explosions, some on their level but most far below them; acrid smoke occasionally drifted from the ventilator grilles, but most of the air-purifiers were still working and they whipped the worst of it away before it could gather in choking clouds. They saw no fires. Yet the Grays were reacting as if the time of the apocalypse had come. Most only fled, their faces blank O's of panic, but many had committed suicide in the halls and interconnected rooms through which the steel sphere led Roland and Jake. Some had shot themselves; many more had slashed their throats or wrists; a few appeared to have swallowed poison. On all the faces of the dead was the same expression of overmastering terror. Jake could only vaguely understand what had driven them to this. Roland had a better idea of what had happened to them-to their minds-when the long-dead city first came to life around them and then seemed to commence tearing itself apart. And it was Roland who understood that Blaine was doing it on purpose. That Blaine was driving them to it. They ducked around a man hanging from an overhead heating-duct and pounded down a flight of steel stairs behind the floating steel ball. "Jake!" Roland shouted. "You never let me in at all, did you?" Jake shook his head. "I didn't think so. It was Blaine." They reached the bottom of the stairs and hurried along a narrow corridor toward a hatch with the words ABSOLUTELY NO ADMITTANCE printed on it in the spiked letters of the High Speech. "Is it Blaine?" Jake asked. "Yes-that's as good a name as any." "What about the other v-" "Hush!" Roland said grimly. The steel ball paused in front of the hatchway. The wheel spun and the hatch popped ajar. Roland pulled it open, and they stepped into a huge underground room which stretched away in three directions as far as they could see. It was filled with seemingly endless aisles of control panels and electronic equipment. Most of the panels were still dark and dead, but as Jake and Roland stood inside the door, looking about with wide eyes, they could see pilot-lights coming on and hear machinery cycling up. "The Tick-Tock Man said there were thousands of computers," Jake said. "I guess he was right. My God, look!" Roland did not understand the word Jake had used and so said nothing. He only watched as row after row of panels lit up. A cloud of sparks and a momentary tongue of green fire jumped from one of the consoles as some ancient piece of equipment malfunctioned. Most of the machinery, however, appeared to be up and running just fine. Needles which hadn't moved IF ONE OF YOU TELLS A RIDDLE I CANNOT SOLVE, I WILL SPARE YOUR LIVES AND TAKE YOU TO TOPEKA, WHERE YOU WILL LEAVE THE MONO AND CONTINUE YOUR QUEST FOR THE DARK TOWER. HAVE I UNDERSTOOD THE TERMS AND LIMITS OF YOUR PROPOSAL CORRECTLY, ROLAND, SON OF STEVEN?" "Yes." "VERY WELL, ROLAND OF GILEAD. "VERY WELL, EDDIE OF NEW YORK. "VERY WELL, SUSANNAH OF NEW YORK. "VERY WELL, JAKE OF NEW YORK. "VERY WELL, OY OF MID-WORLD." Oy looked up briefly at the sound of his name. "YOU ARE KA-TET; ONE MADE FROM MANY. SO AM I. WHOSE KA-TET IS THE STRONGER IS SOMETHING WE MUST NOW PROVE." There was a moment of silence, broken only by the steady hard throb of the slo-trans turbines, bearing them on across the waste lands, bearing them on toward Topeka, the place where Mid-World ended and End-World began. "SO," cried the voice of Blaine. "CAST YOUR NETS, WANDERERS! TRY ME WITH YOUR QUESTIONS, AND LET THE CONTEST BEGIN." --from The Waste Lands: The Dark Tower III by Stephen King, copyright © 1991, 2003 Stephen King, published by Viking Press, a member of Penguin Group (USA) Inc., all rights reserved, reprinted with permission from the publisher."

From AudioFile

In a re-issued collection of the first three books of King's fantasy saga, Frank Muller revisits the world of Roland of Gilead, Jake Chambers, and Eddie and Susanna Dean. King himself originally recorded the three books as he wrote them over a period of ten years. Muller recorded book four, Wizard and Glass, in 1997. The series centers around Roland of Gilead, the last gunslinger to walk the earth since the world "moved on." Roland travels in search of the dark tower, a mysterious, never-seen entity he believes holds the key to the world's having moved on. In a series that provides 36 hours of listening to the same voice (with no special effects), one expects a lapse in interest. But Muller, the master of narration, pulls out all the stops here. He makes characters unmistakable through dialogue and timing. In fast-paced conversation, dreams or breakneck bursts of action, he moves effortlessly among dozens of people. Narrative passages flow with equal grace and fluidity. Muller uses tricks, such as dragging out words and phrases, singing when the characters sing, and contriving animal and mechanical voices. Even his Foreword and Afterword sound like Stephen King . . . with one exception: The author would never pronounce his home city "Bang-er," rather than the "Bang-gore" of a native Mainer. R.P.L. (c)AudioFile, Portland, Maine

About the Author

Stephen King is the author of more than sixty books, all of them worldwide bestsellers. His recent work includes Never Flinch, the short story collection You Like It Darker, Holly (a New York Times Notable Book of 2023), Fairy Tale, Billy Summers, If It Bleeds, The Institute, Elevation, The Outsider, Sleeping Beauties (cowritten with his son Owen King), and the Bill Hodges trilogy: End of Watch, Finders Keepers, and Mr. Mercedes (an Edgar Award winner for Best Novel and a television series streaming on Peacock). His novel 11/22/63 was named a top ten book of 2011 by The New York Times Book Review and won the Los Angeles Times Book Prize for Mystery/Thriller. His epic works The Dark Tower, It, Pet Sematary, Doctor Sleep, and Firestarter are the basis for major motion pictures, with It now the highest-grossing horror film of all time. He is the recipient of the 2020 Audio Publishers Association Lifetime Achievement Award, the 2018 PEN America Literary Service Award, the 2014 National Medal of Arts, and the 2003 National Book Foundation Medal for Distinguished Contribution to American Letters. He lives in Bangor, Maine, with his wife, novelist Tabitha King.

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