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Krymsin Nocturnes

Montgomery Quinn is a millenia-old member of a race of metahumans called Olympians, dedicated to unending war against a power-mad cabal of vampires and rogue government mercenaries. In the modern-day twin cities of New Barrington and West Sussex on Borrego Bay, California, two newcomers are disrupting the balance of power. A mysterious woman known as Calianne is working to prevent her ex-lover Rajan Seddig Al'Meffistah from acquiring a talisman that will essentially make him a god, as Quinn is pulled into their centuries-long conflict. A renegade and outcast himself, Quinn maneuvers skillfully in a hidden underworld in which vampires are called Homo Draeconis or Moon-Chosen, non-supernatural products of parallel evolution with humans. World governments have entered into covert treaties with the Moon-Chosen to conceal their existence from the human population and prevent open warfare with these mutant nocturnal predators. But vampires and Olympians, sworn enemies, are not the only antagonists in an unending struggle for dominance. As Calianne and Rajan make their moves, other players take action from motives both selfish and noble, and few of them are what they appear to be on the surface. A blend of occult mystery and high-tech action-adventure set in an amoral, noirish world of mobsters, intelligence agents and vampires, Krymsin Nocturnes spins a tale that spans centuries, set in a richly drawn universe all too much like our own.

From Publishers Weekly

Armstead (Darkness Fears) combines elements from Vampire: The Masquerade, hard-boiled detective novels, and techno-thrillers to create a fast-paced, entertaining tale. The Moon-Chosen are vampires, products of parallel evolution that have contested dominion of this world for thousands of years. Government agencies monitor and enforce secret treaties guaranteeing a fragile peace while protecting human civilians from knowledge of the horrors around them. When a powerful Blood Mage learns of a powerful relic hidden somewhere along California's Borrego Bay, human mobsters, vengeful spirits, government spooks (in every sense of the word), and immortal mercenaries battle to keep the sorcerer from achieving godhood. A fascination with the (often incorrect) details of high-tech firearms may turn off knowledgeable readers, but the magic and mayhem will satisfy even the most jaded fan of vampire fiction. (Apr.) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From the Back Cover

Montgomery Quinn is a millennia-old member of a race of metahumans called Olympians, dedicated to unending war against a power-mad cabal of vampires and rogue government mercenaries.In the modern-day twin cities of New Barrington and West Sussex on Borrego Bay, California, two newcomers are disrupting the balance of power. A mysterious woman known as Calianne is working to prevent her ex-lover Rajan Seddig Al Meffistah from acquiring a talisman that will essentially make him a god, as Quinn is pulled into their centuries-long conflict. A renegade and outcast himself, Quinn maneuvers skillfully in a hidden underworld in which vampires are called Homo Draeconis or Moon-Chosen, non-supernatural products of parallel evolution with humans. World governments have entered into covert treaties with the Moon-Chosen to conceal their existence from the human population and prevent open warfare with these mutant nocturnal predators.But vampires and Olympians, sworn enemies, are not the only antagonists in an unending struggle for dominance. As Calianne and Rajan make their moves, other players take action from motives both selfish and noble, and few of them are what they appear to be on the surface.A blend of occult mystery and high-tech action-adventure set in an amoral, noirish world of mobsters, intelligence agents and vampires, Krymsin Nocturnes spins a tale that spans centuries, set in a richly drawn universe all too much like our own.

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