Skip to content
GURPS Psionics: For Third Edition poster

GURPS Psionics: For Third Edition

Mind Over MatterSpies and police who can read your thoughts. New Age mysticism merged with ultra-technology. Psychic vampires. Mass minds of terrible power. Telepathic computers. Gifted children killed or kidnapped by a power-mad government. This is the world of GURPS Psionics.Psionics is the ultimate sourcebook for psi powers. It includes a complete world background – and the GM can use it as a resource for campaigns in any background.In Psionics you'll find:Unified Rules – the psi systems from GURPS Basic Set Third Edition and GURPS Supers combined into a complete, official whole.Psionic Abilities – including Mindswitch, Combat Teleport, psychic vampirism, and cyberpsi.More Rules – featuring gestalts, group minds, latent psis, ghosts, psionic combat, and poltergeists.Psionic Technology – two chapters of psionic equipment, including psychotronic weaponry, dreamscanners, and psionic computers – even psionic starship drives!Campaign Advice – on smoothly integrating psi into other GURPS worldbooks, or designing your own psi campaign.Complete Campaign Background – in which powerful psis struggle with secret government agencies and globe-spanning conspiracies in a world eerily like our own . . .

Find it on

Amazon

Reviews

No videos available yet.

News

No news articles linked to this title yet.

Activity

No activity on this title yet.

Log in or create an account to rate it, mark it observed, and post scary scenes.

Bottom star pattern decoration

GURPS Psionics: For Third Edition Ratings

Overall

Overall rating of the media

0.0 0 ratings

Atmosphere

How immersive and tense is the atmosphere

0.0 0 ratings

Gore

Level and quality of gore/violence

0.0 0 ratings

Story

Quality of the storyline and plot

0.0 0 ratings

Writing

Quality of the written content

0.0 0 ratings

Character Development

Depth and growth of characters

0.0 0 ratings

Pacing

Flow and timing of the narrative

0.0 0 ratings