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Hail, the Great Magician! poster

Hail, the Great Magician!

On the remote island city of Gizli Sehir, the Mathematicians work furiously on their Impossible Contraptions to keep the Great Magician at bay, while Inquisitors search out his hideous minions to destroy. The good citizens pray to Kara Kurbaga to keep their Equations safe from the Great Magician’s pernicious influence, in whatever form it takes—a box of forbidden wind-up toys, a sonata that makes the shadows crawl, or a taxidermy specimen that whispers secrets in the night. But the insidious chant of the Magician’s magical numbers proves too powerful for many to resist, and His diabolical path beckons… Purple leviathans lurk in the bay. A talking dog haunts the hallways of a tumbledown slum, while an unlucky Bride prepares herself to satisfy the Ninth Banker’s deadly demands. The Fuller seeks his magic clay, and the Monks beseech their frog god for salvation, but their city is slowly slipping into the swirling madness of the abyss.

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